![]() ![]() ![]() ![]() It became a common refrain: Can this year just end already? There is a moment, very late in Inside, where you break through a final barrier. My theory: Inside is about 2016, a year so haunted by death and politics that these past 12 months felt like individual iron bars in a cell made of history. Developer Playdead is based in Copenhagen, so there’s an easy moody-Danes joke here: What if Ingmar Bergman invented Super Mario? But nothing’s easy about Inside - not the brain-tickling puzzles, not the paranoid imagery. The scenes veer fantastical - with floating graveyards and a World’s Fair aquatica lit up green space-age neon - suggesting an ancient myth from millennia, hence about our modern world. He wanders through a forest, a farm, a city. In the best game of the year, you control a little boy in a red shirt. I will never get over the ending of Inside. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |